If you're into fast-paced games, don't play this game because "oh, there are vikings and killing." This game doesn't reward killing, it'll make you hate it, and to dread battles. If you want a role-playing game that causes a real emotional response, forces you to make hard choices, that will make you really feel like a refugee leader, and weave an epic (as in "The Odyssey " epic) story of your survival, then this game will not disappoint. You'll feel responsible for the lives of your kinsmen and fighters. You'll be surprised by the type of person you really are. It's difficult to make these choices, but you'll find yourself sucked into the story. You'll have to become a real leader, one that takes risks, sometimes sacrifices his own people, screws some people over, and chooses his actions whether they're popular or not. Different characters approve or disapprove of your choices based on their individual personalities. You'll likely feel bad for your poor choices, and a marginally better for your good choices. Expect to have your heart-strings tugged every which way you've ever heard of. Don't expect to have a joyous adventure in this game. This game emulates the saga style very well. You make choices which either immediately reward or punish you, or will reward or punish you well down the storyline. But with that slow pace, it takes it's time in the development of a story, one in which you and your people will be exposed to the elements, hostile attacks, betrayal, deaths of friends, and starvation on the road. It seems intentionally slow-paced and drudging. If you're a fan of fast-paced action and shooting, or even of RTS-style quick micromanagement, or even other turn-based strategy games, you may very well hate this game. If you're a fan of fast-paced action and shooting, or even of RTS-style quick micromanagement, or even other This is not a game for everyone.
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